Workbench

Config New Workbench

burgershotKitchen = {           -- Workbench name
        coords = vector4(-1201.03, -898.73, 14.0, 126.02),         -- Crafting station coordinates
        blip = {                                                 -- Optional blips
             sprite = 384,
             color = 26,
             name = "burgershot Kitchen",
        },
        jobs = {'burgershot'},                                                  -- Accessible jobs or empty for everyone
        jobsXP = {'burgershot'},                                                -- Jobs that grant XP to the job instead of the player, exclusive to this workbench
        recipes = {'burgershot_bleeder', 'burgershot_patatos'},         -- Crafting recipes available to this workbench
        gif = "img/food.gif",                                       -- Central image or GIF
        FailedRecipeResult = {                                      --Result if crafting fails on this workbench and the quantity
            name = 'dubious_food',
            qty = 1,
        },
    },

Copy the code above and make the following modifications:

  • Change burgershotKitchen to a unique name.

  • Change the coords to the vector4 position where you want the crafting table.

  • Modify,/Comment/Remove the blip according to your preferences.

  • Add in jobs, the jobs that will have access to this crafting table, or nothing if everyone has access.

  • Add in jobsXP, the jobs that will receive XP on this crafting table when their employees craft on it. Must be present in the jobs list above.

  • Add in recipes, the recipes you want to be craftable on this crafting table.

  • Add in gif, the image or GIF in the center of the crafting menu (png or gif).

  • Change in FailedRecipeResult the name and qty the player will received when the craft does not exist.

Last updated